WEEK 02



This week I learned how to code with vectors, and I have to say it takes a bit of getting used to thinking in terms of vectors. I took my sketch from last week and remade it in terms of vectors with an attractor in the center. One thing that I noticed was that the same sketch seemed to run faster when using vectors.








WEEK 01



My goal this week was to create something based on random walkers and perlin noise, and I started with the following sketch, connecting several perlin noise walkers with lines.




Then I decided to scale up the sketch by creating a class of walkers represented by these circles.





Instead of connecting all of them with lines, I decided to only connect the circles that are near each other. I needed to figure out collision detection which was a bit tricky, but nothing a couple Dan’s videos can’t fix.





Then I realized that by removing the circles, the lines themselves make a cooler pattern.


Here’s the final sketch:


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Press space to remove elements